/* layer-stack.live.css — generated by LayerStackService. Do not hand-edit. */
/* Source: config/layer_stack.json · Owner: /owner-dash/layer-stack or in-game Layer panel */

/* owner_block_hud — Owner paint toolbox */
body.forge-world-page .forge-block-hud { z-index: 520 !important; }

/* mapwork_badge — Map-work badge */
body.forge-world-page .forge-mapwork-badge { z-index: 490 !important; }

/* keys_panel — Keys panel (fixed) */
body.forge-world-page .forge-keys-panel { z-index: 481 !important; }

/* keys_fab — Keys FAB (fixed) */
body.forge-world-page .forge-keys-fab { z-index: 480 !important; }

/* atlas — Atlas / minimap */
body.forge-world-page .forge-atlas { z-index: 200 !important; }

/* bag — Bag modal */
body.forge-world-page .forge-bag { z-index: 100 !important; }

/* quests — Quest journal */
body.forge-world-page .forge-quests { z-index: 80 !important; }

/* cinematic_bar — Top cinematic bar */
body.forge-world-page .forge-cinematic-bar { z-index: 50 !important; }

/* cinematic_foot — Footer chrome */
body.forge-world-page .chess-mini-foot { z-index: 20 !important; }

/* world_stage — World stage shell */
body.forge-world-page .forge-world-stage { z-index: 10 !important; }

/* nearby_float — Nearby players float */
#map-viewport .forge-nearby-float, .map-viewport .forge-nearby-float, #forge-nearby-float.forge-nearby-float { z-index: 36 !important; }

/* map_coords — Map coords readout */
#map-viewport .map-coords, .map-viewport .map-coords { z-index: 31 !important; }

/* map_fog — Fog of war */
#map-viewport .map-fog, .map-viewport .map-fog, #map-fog.map-fog { z-index: 28 !important; }

/* local_player — Local player avatar */
#map-viewport #player-avatar, .map-viewport #player-avatar, #player-avatar.player-avatar { z-index: 25 !important; }

/* world_layer — World camera layer */
#world-layer, .world-layer { z-index: 2 !important; }

/* zone_floor — Zone floor (viewport) */
#zone-floor, .zone-floor { z-index: 0 !important; }

/* mob_agro — Mob (agro / chase) */
#world-layer #mob-layer .mob-avatar.is-agro, #world-layer #mob-layer .mob-avatar.is-chasing, #world-layer #mob-layer .mob-avatar.is-target { z-index: 22 !important; }

/* player_others — Other players */
#world-layer #player-layer, #world-layer #player-layer .player-avatar-token { z-index: 21 !important; }

/* mob_layer — Mobs */
#world-layer #mob-layer, #world-layer #mob-layer .mob-avatar { z-index: 20 !important; }

/* map_life — Map life (fire / water / scurriers) */
#world-layer #map-life-layer, #world-layer .map-life-layer { z-index: 16 !important; }

/* blocker_layer — Blockers / no-walk */
#world-layer #blocker-layer, #world-layer .blocker-layer { z-index: 4 !important; }

/* zone_markers — Zone markers / landmarks */
#world-layer .zone-marker, #world-layer .zone-landmark { z-index: 3 !important; }

/* zone_barriers — Zone barriers */
#world-layer .zone-barrier { z-index: 2 !important; }

/* zone_terrain — Zone terrain / art */
#world-layer .zone-terrain, #world-layer .zone-terrain.has-art, #world-layer .zone-terrain.has-art.is-full-bg { z-index: 1 !important; }
